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NVIDIA Hotfix 617.70 Fixes 360Hz G-SYNC Pulsar Frame Cap, Leaves Black Flashes Partial
GeForce hotfix driver 617.70 fixes two 360Hz display bugs: a complete correction for the G-SYNC Pulsar frame-rate cap at 320 ...
Nvidia's new Reflex Latency Analyzer is built into select new 360hz monitors and we got to put it to the test. Here are our benchmarks for Apex, Fortnite, Valorant, Call of Duty Warzone, and Destiny 2 ...
I got 10 chances to hit an enemy AI in Counter Strike: Global Offensive—first on a 60Hz monitor and then on a 360Hz one. Not surprisingly, the latter had a bit more of a kick. I'm a senior analyst ...
“Frames win games,” Nvidia likes to say, but there’s more to esports domination than raw frame rates. How those frames get delivered matters too. Latency—the time it takes for an on-screen action to ...
Don't blink: If you do, you'll miss about 60 frames from Asus' new 360Hz monitor, which refreshes every 2.8 ms. Asus and Nvidia have partnered to develop the ROG Swift 360Hz, which is now officially ...
If competitive gaming is your thing then ASUS's ROG Swift 360Hz PG27AQN is a revelation, delivering a stunning 1440p image with an incredibly fast 360Hz refresh rate and a number of other notable ...
While console gamers are getting excited about their new 120Hz refresh rates, PC hardware manufacturers continue to push the boundaries further, with 240Hz gaming monitors and even 360Hz gaming ...
A few weeks back, we showed you NVIDIA’s Reviewer Toolkit, which gives publications like ours the ability to quantify GPU performance, power, and system latency in finer detail than we could before.
Learn about how TweakTown tests and reviews hardware. As an Amazon Associate, we earn from qualifying purchases. TweakTown may also earn commissions from other affiliate partners at no extra cost to ...
CES saw the launch of several 360Hz and even 480Hz OLED monitors. Are manufacturers stuck in a questionable spec war, or are we one day going to wonder how we ever put up with ‘only’ 240Hz displays?
Measuring the time lag (latency) between a mouse click and the muzzle flash in a video game has been an expensive, lab-only capability. But now, Asus and Nvidia say, you can do it with your PC. That ...
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