A programmable function in graphics cards that offers a programmer flexibility in rendering an image. The vertex shader is used to transform the attributes of vertices (points of a triangle) such as ...
Hey guys..<BR>Just wanting to 'edumacate' myself. I hear about all these good things about the future of gaming and graphics technology. I hear the terms "Vertex shaders", "Programmable pixels", ...
What about the hardware? Well, we've already touched on some of the differences between ATI and NVIDIA. NVIDIA were quick to promote SM3.0 with the launch of their 6 series cards last year, and whilst ...
So after cruisin the net, I found some fun reading over at the The Inquirer. There was an article talking about PS3.0, VS3.0 and the like. Now one part really cought ...
AMD FSR Redstone uses the GPU shader cores, rather than AI matrix cores, so it could run on Nvidia GPUs and older Radeon ...
The first big difference of note is the so-called Vertex Shader, which you will recall from our preview makes up one half of the named features in NVIDIA's "nfiniteFX Engine". The Vertex Shader is the ...
The Windows Vista era won't officially begin until Microsoft finally ships its new operating system next January, but PC game enthusiasts will get next-gen PC graphics performance a few months early ...
Microsoft has often emphasized the power of the Xbox's Nvidia-designed graphics chip, code-named the NV2A. However, there have been varying reports as to whether the Xbox chip is derived from the ...